A collection of three celestial foes, backed by four supportive minions, each wielding mirrors, holograms, and blinding light in a fight to end you.
Principal Enemies
Mirrorer
- Keeps its distance and teleports in with its mirror for surprise melee strikes.
- Before each teleport, summons three mirror-shard duplicates that attack independently.
- Can also fling its mirror as a projectile, dodge or block before it rebounds.
Hologram Spawner
- Conjures winged holograms of familiar mobs to pursue players.
- Uses its own wings to dash away and reposition.
- Occasionally surrounds itself with rotating mirrors that fire high-speed light beams.
Beacon Golem
- High-durability golem that smashes with heavy close-range attacks.
- Channels celestial light to unleash a blinding nova, stunning yourself if you’re too close.
- Patterned strikes telegraph when the next blind pulse is coming.